LCCObject::getInstancedMesh
This method is deprecated.
Gets the main scene model for setting position, rotation, and scale parameters.
Version Requirement
SDK v0.2.0+
Engine Support
Three.js / CesiumJS
API
LCCObject::getInstancedMesh(): THREE.Mesh
Parameters
None
Return Value
THREE.Mesh — The main scene model object.
Usage Example
const lccObject = LCCRender.load({
// ... Refer to load API
}, (mesh) => {
const instancedMesh = lccObject.getInstancedMesh();
});
Notes
- This method is deprecated. Use the mesh parameter returned in the success callback of
LCCRender.load()instead. - This method must be called after the success callback of
LCCRender.load()has been triggered.
Related APIs
LCCRender::load()LCCObject::getEnvInstancedMesh()