LCC Web SDK is a 3DGS (3D Gaussian Splatting) software development kit developed by Shenzhen XGRIDS Innovation Technology for Three.js and Cesium.js engines. The SDK encapsulates a range of features including rendering, raycasting, and more.
| Version | Supported Engines |
|---|
| v0.2.0 and above | Three.js 184 / Cesium 1.117 |
| Format | Extension | Description |
|---|
| LCC2 | .lcc2 | XGRIDS proprietary format, replacing LCC format, with extreme compression, supporting billion-level Gaussian large-scale real-world scenes |
| LCC | .lcc | XGRIDS proprietary format |
LCC Web SDK Download
- Supports mainstream PC browsers: Chrome, Firefox, Safari, Edge
- Supports Three.js and Cesium.js
- Supports separation of base rendering and spherical harmonics rendering
- Supports real-time enable/disable of spherical harmonics rendering
- Supports environment data loading, real-time display and hide
- Supports point cloud and 3DGS rendering toggle
- Supports model transformation
- Supports raycasting, including mesh raycasting
- Supports collision detection interfaces
- Supports local data caching
- Supports global alpha adjustment
- Supports box and plane clipping
- Supports token-authenticated meta.lcc file URL request validation
- Supports perspective/orthographic rendering
- Supports WebXR